Design

Cocos2d-x optimised for MIPS-based devices

19th March 2015
Barney Scott
0

Imagination Technologies and Chukong, creator of the open source game engine Cocos2d-x, have announced that the latest version of Cocos2d-x has been optimised to run on devices with Imagination’s MIPS CPUs or PowerVR GPUs. More than 400,000 developers worldwide, including developers of seven out of the ten top grossing games in China, rely on Cocos2d-x to build their mobile games.

The exciting collaboration between Imagination and Chukong means developers can easily target games built with Cocos2d-x to MIPS-based devices running Android, including Imagination’s Creator CI20 microcomputer, pictured below. The Creator CI20 microcomputer combines MIPS CPUs and PowerVR GPUs to deliver a compelling gaming experience for entry-level mobile and embedded devices.

By also optimising Cocos2d-x for the PowerVR graphics architecture, Chukong is ensuring a smooth user experience for 2D and 3D graphics for all games using the game engine. Additionally, Chukong is leveraging the latest version of the PowerVR SDK and tools from Imagination to enable rapid graphics application development, from asset exporting and optimisation to prototyping and performance analysis.

“Imagination provides the industry-leading PowerVR graphics processors inside many iconic smartphones and tablets,” commented Ricardo Quesada, Chief Architect, Chukong Technologies. “We’ve worked with them extensively on performance optimisations for games built using the Cocos2d-x engine and have been very happy with the tools and utilities they provide for Android. We have also used their MIPS Creator CI20 microcomputer to further optimise our game engine and include support for the MIPS architecture.”

“Imagination's ecosystem reaches more than 60,000 developers, from established game studios to indie programmers,” added Bryce Johnstone, Senior Manager for Third Party Alliances, ImgTec. “We are very excited about the work that Chukong Technologies has been doing with Cocos2d-x on the CI20. Our collaboration has resulted in a fully optimised game engine that will enable developers to create exciting games for the many devices in the market using PowerVR GPUs, and also port some of the world’s most popular titles to the MIPS architecture. This is a superb example of how companies benefit from working with PowerVR and MIPS.”

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